Squeeky-Bobo's Guide to MUX


This is a work in progress. More sections will be added, and the site will probably be made to look nicer, when I get around to it.

Note to the picky: Throughout this guide, I use 'object' and 'thing' the opposite of the way they were originally intended. I consider the four types to be Player, Room, Object, and Exit, while 'thing' means any one of these. I know this is wrong, but it's how most coders I know refer to them.